Open VeryCoolMike opened 3 days ago
You and Dozer alike (created the "TA and coloring looks very wrong" issue). Linux seems to have a grudge against my shader. Both you and Dozer have this peculiar issue.
I'm currently re-writing the shader, and don't have any Linux + AMD users to test for issues. Since I want this to work for you and others, would you want to test the re-written shader to make sure it works?
To clarify I have a group of people I send Alpha versions occasionally (probably like 1-2 times a month) to have them test for issues. And I don't have a Linux and AMD combo right now.
Sure!
My username on Discord is print_psyduck.
Ok, just to make sure you and VeryCoolMike are the same person?
Oh yes, sorry about that, that is my other account, I did not realize I was logged into it. My username on Discord is print_psyduck.
Ok, just confirming!
By the way, you probably will want to remove that first screenshot, I don't know what people can do with an IP and host
Describe the bug The screen is completely white in singleplayer and multiplayer when using the shader (excluding gui elements) Steps to Reproduce if you can Use the shader and play singleplayer or multiplayer Screenshots If applicable*
Specifications if it has to do with performance or crashes
Additional context If any Upon unfullscreening the game and then moving the mouse, then fullscreeening again, the camera is moved and the game is rendered again, but only in white dots. Look at the screenshots to see how it moves. No settings have changed although changing settings does not do anything.
In Perform Render mode, this happens: