What is the expected behavior?
Possibility to add a Mesh3D into an other one, without necesseraly checking if triangles are in double.
What is the motivation / use case for changing the behavior?
From stl file we can load one Mesh3D per Stl but in project we fusion those stl files (thanks to OpenTriangleShell3D by doing a sum of faces)
I'm submitting a ...
What is the expected behavior? Possibility to add a Mesh3D into an other one, without necesseraly checking if triangles are in double.
What is the motivation / use case for changing the behavior? From stl file we can load one Mesh3D per Stl but in project we fusion those stl files (thanks to OpenTriangleShell3D by doing a sum of faces)
Please tell us about your environment: