Dev-Laurin / DefendMarsai

A fireemblem like strategy game.
GNU General Public License v3.0
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Finish the 'Fatigue' mechanic #18

Open Dev-Laurin opened 1 month ago

Dev-Laurin commented 1 month ago

When a player engages in a battle they get a fatigue point to show they're getting tired. If fatigue is completely full _ happens. (I'm guessing strength/attack decreases, but defense and dodge will stay the same (will to live!)).

I think in the harder modes fatigue will effect every unit as time goes on (if you are still in the battle at night, your units' fatigue will increase by 1 each turn or every other turn). It creates an incentive to finish battles earlier.