DevBobcorn / CornCraft

A Minecraft Client Implementation Made with Unity
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How to start local server for testing #1

Closed codingwatching closed 1 year ago

codingwatching commented 2 years ago

Hi @DevBobcorn Thank you for this awesome project! Could you please help me how to set up a basic server for testing this client? Could I connect to a real server online or just download some jar server and start it? I am a newbie in this Client- Server Minecraft Thank you!

DevBobcorn commented 2 years ago

Hi! I'm really glad that you liked this project and I'd like to let more people have fun with it. However, since it is still WIP and currently going through a heavy code refactor, it might take some more time to improve this client and make it easier to use. Once these things are done, I'll write some documentations on the wiki page about how to play with this client : )

codingwatching commented 2 years ago

Sure! I just want to play test and try, this is awesome project so far! I some how can connect to server but I do not have "Resource Packs" data so the game can not render Could you please send me zip file of running data so I can test? Thank you so much! Keep up the great work!

DevBobcorn commented 1 year ago

Just added some brief instructions in README, hope that will help you : )

codingwatching commented 1 year ago

Hi @DevBobcorn I follow all steps on readme and use resource park from Minecraft 1.16.5 but still have some warnings like this:

image image
DevBobcorn commented 1 year ago

Probably your resource pack wasn't placed at the right place, or you didn't put a pack.mcmeta file in the resource pack folder (forgot to mention that in README). Here's a screenshot of what a resource pack folder should look like (showing a 1.16.5 vanilla resource pack): resource pack path

DevBobcorn commented 1 year ago

The pack.png is not necessary for CornCraft, but a pack.mcmeta is required for CornCraft to recgonize this folder as a resource pack folder. In this file you could just write

{
  "pack": {
    "pack_format": 6,
    "description": "Blah blah blah"
  }
}

and it'll do the trick, the value of pack_format is not used by CornCraft yet, though.

codingwatching commented 1 year ago

@DevBobcorn Thank you so much! Could you please tear down more folders in the assets folder so I can check it correctly? Thank you for the detailed explanation! Have a nice day!

codingwatching commented 1 year ago

@DevBobcorn Awesome! the pack.mcmeta does the trick! The block selection indicator is pink on my computer, maybe it lost the material?

image

Thank you so much for your great work!

DevBobcorn commented 1 year ago

Glad to know you got to it work! I guess I forgot to include the wireframe shader in the build files, so this material isn't working. I'll fix this soon ^._.^= ∫