DevFromDownUnder / AudioMapper

Map different audio inputs and outputs
MIT License
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Possible for a unity version? #1

Open Paliverse opened 2 years ago

Paliverse commented 2 years ago

I have a use case for this and wanted to know if it's possible to use this method but within unity which uses C#.

Please let me know if this is possible. I can get it to work alongside the game, but nearly impossible to ship this tool with the game since its an application outside of unity which might have issues running due to defender or anti virus tools.

DevFromDownUnder commented 2 years ago

I basically uses the NAudio, so you don't need this library but could use the code as the basis of your own use case.

I am not sure on usage with Unity but I do see there is a NUnit library running for NUnit here, you could use. https://github.com/WulfMarius/NAudio-Unity

Paliverse commented 2 years ago

I have looked at this project but seems a bit outdated and not sure if usable. If you have discord can you please add me: Paliverse#8768

DevFromDownUnder commented 2 years ago

Sure, I'll add when I finish work.