The code is much cleaner, and added scoring for target selection, with the following commands:
pringle.aimbot.importance.distance: Importance of them being close.
pringle.aimbot.importance.distance.halfat: The fall off so far away distance impact is minimal.
pringle.aimbot.importance.center: How close they are to the center of your screen.
pringle.aimbot.importance.team
pringle.aimbot.importance.alive
The GetTargets hook will get the targets that can be aimed at, along with some information used in the ScoreTarget hook called within the GetTargets's GotTarget callback.
If the target score is equal to or lower than 0, the target is guaranteed to not be targeted.
The code is much cleaner, and added scoring for target selection, with the following commands:
pringle.aimbot.importance.distance
: Importance of them being close.pringle.aimbot.importance.distance.halfat
: The fall off so far away distance impact is minimal.pringle.aimbot.importance.center
: How close they are to the center of your screen.pringle.aimbot.importance.team
pringle.aimbot.importance.alive
The
GetTargets
hook will get the targets that can be aimed at, along with some information used in theScoreTarget
hook called within theGetTargets
'sGotTarget
callback.If the target score is equal to or lower than 0, the target is guaranteed to not be targeted.