Closed CluelessPhil closed 7 years ago
Here's what I'm thinking I'll try to implement:
import mods.rockycore.Mob
Mob.addDrop(entity, itemstack, chance);
Mob.addDrop(entity, itemstack (min), max);
Mob.removeDrop(entity, itemstack);
Mob.clearDrops(entity);
Great
This will be PR'd to CraftTweaker instead of added to RockyCore.
Mob drop added via CT. With the ability to add a chance of %100 drop or less!