Open daantimmer opened 2 months ago
services:
se-server:
image: devidian/spaceengineers:winestaging
container_name: se-ds-docker
restart: unless-stopped
volumes:
# left side: your docker-host machine
# right side: the paths in the image (!!do not change!!)
- ./plugins:/appdata/space-engineers/plugins
- ./instances:/appdata/space-engineers/instances
- ./space-engineers/SpaceEngineersDedicated:/appdata/space-engineers/SpaceEngineersDedicated
- ./.steam:/root/.steam
ports:
- target: 27016
published: 27016
protocol: udp
mode: host
environment:
- WINEDEBUG=-all
- INSTANCE_NAME=TestInstance
- PUBLIC_IP=1.2.3.4
# public ip required for healthcheck
forgot to list the docker-compose.yml
Hi, on the first view it looks correct. I am currently re-installing my root vm-server to the latest debian os as my provider switched to kvm and that might boost performance a bit :D
I will try to reproduce that issue when i'm done with reinstall (but i have currently much work to do, can not tell if i get it done today)
Ok so i finally re installed my server with KVM and also reinstalled the image (i just copied my instance from my backup) and it spin up without any issues. Maybe remove the game files and let it install again if you did not try that already?
I've created a TestInstance (yes I did), using the Space Engineers Dedicated Server. Copied the TestInstance folder to where I'll be creating the container from, started it, and then I get the following:
This is my directory tree:
And this is the DedicatedServer64 contents, which clearly contains Sandbox.Game.dll:
Please advice :-)