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DevinBayly
/
digital_borderlands_conversion
https://devinbayly.github.io/digital_borderlands_conversion/
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explore audio element setup
#10
DevinBayly
opened
3 years ago
0
explore the raycasting component one more time
#9
DevinBayly
opened
3 years ago
0
Explore system for loading and unloading models depending on user location
#8
DevinBayly
opened
3 years ago
0
include physics
#7
DevinBayly
opened
3 years ago
0
start thinking about user interactivity
#6
DevinBayly
opened
3 years ago
0
fbx models have missing textures
#5
DevinBayly
opened
3 years ago
0
change scale of blender materials
#4
DevinBayly
opened
3 years ago
0
Shrine model
#3
DevinBayly
closed
3 years ago
1
cross model
#2
DevinBayly
closed
3 years ago
1
landscape
#1
DevinBayly
closed
3 years ago
1