Closed ProgrammerDan closed 7 years ago
This is using the latest commit that just hit. Use the dependency set as described in the POM, these are (as of now) latest for civmodcore, namelayer
The only way this NPE could ever happen is if you loaded a world after bastion loaded all bastions
I'm like 99% sure
What if the bastion database was simply empty? Would it ever create the "stub" StorageSet for the world?
yeah load iterates through Bukkit.getWorlds() and adds them to a Map<World, SparseQuadTree> with an empty SQT. as far as I can tell the SQT find method can't return null so the only thing that could be returning null is blocks.get(world) which also doesn't make sense
wait nevermind im dumb
OH lol, ok. Happens :D