Closed redmag3 closed 8 years ago
This you can actually do right now --
https://github.com/DevotedMC/HiddenOre/blob/master/src/main/resources/config.yml#L128
Just define a configuration for COAL_ORE in addition to one for stone, etc. Since the transform is to coal ore, if it transforms some of the coal ore into coal ore, not an issue.
nvmd I got it xD
ty man!
When a lottery event is hit and the plugin looks for blocks to transform, a section of optional transformable blocks would be helpful.
When making veins, you could chain ore breaks, so that say 0.1 chance on break coal_ore, transform nearby stone, and cobblestone into additional coal_ore.