Open devshgraphicsprogramming opened 3 years ago
Initial idea was to just have a .basis texture loader, but now KTX2 has it!
.basis
https://github.com/buildaworldnet/IrrlichtBAW/issues/342
Pimp our KTX loader to support KTX2 and Binomial's Basis-U
https://www.khronos.org/news/press/khronos-ktx-2-0-textures-enable-compact-visually-rich-gltf-3d-assets
also see if there exists a way to parallelize loading (will probably need to implement memory mapped files for this)
Description
Initial idea was to just have a
.basis
texture loader, but now KTX2 has it!Description of the related problem
https://github.com/buildaworldnet/IrrlichtBAW/issues/342
Solution proposal
Pimp our KTX loader to support KTX2 and Binomial's Basis-U
Additional context
https://www.khronos.org/news/press/khronos-ktx-2-0-textures-enable-compact-visually-rich-gltf-3d-assets