DevsterGames / SwordsOfGurrahPublic

Issue and Suggestion tracking for Swords of Gurrah
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Air Bending/Phantom Blades #5

Open KrackenLackin opened 3 years ago

KrackenLackin commented 3 years ago

AirBending or sometimes called PhantomBlades is a bug caused by a player hitting the parry spot on another player that can cause your opponent's weapon to parry on their screen but regen normally on yours making it seem like they hit you with nothing.

Expected behavior when parrying I should regen faster than my opponent or they should and i should see the regen happening at the parry speed

Screenshots and/or Videos https://www.youtube.com/watch?v=tU7LR8hDWWY

Platform: Steam CV1 this works on all platforms

Additional context it is massively amplified by lag

ThomasSeabear commented 3 years ago

there's another step, It happens when the hit is calculated locally but the server does not recognize the hit. IE: you see yourself hit him but server says no and no damage happens. You can see it in krackens video as well he gets the hit on the shoulder, the parry happens and so locally there is nothing but the server does not send the information to kracken that there was a parry so he gets hit with nothing.

ThomasSeabear commented 3 years ago

There is also issues with how weapons break and regen, not sure what causes it but its repeatable. Just have someone hold their blade in the ground or anything that breaks a blade, and watch from another screen and the break does not happen properly 100% of the time, causes weird visual bugs which happen during fights sometimes.

ThomasSeabear commented 3 years ago

Then the last issue I have seen is the catch-up system messed up pretty often and while your blade is broken you opponent sees it regen before its there, sometimes this causes 'double regen' and other times it leads to an airbend. Not repeatable as its a chance to happen but is definitely amplified with ping, caused by the catch-up system going too fast usually.