While trying to circumvent the PlayerPuppetPS.combatExitTimestamp error, I got this one by changing EnablePSData to 0 in my config json. Please see error txt below. Hope this gets resolved ASAP. Thanks.
One or more errors occurred. (Unknown property: "UIScriptableSystem.comparisionTooltipDisabled")
at System.Threading.Tasks.TaskReplicator.Run[TState](ReplicatableUserAction`1 action, ParallelOptions options, Boolean stopOnFirstFailure)
at System.Threading.Tasks.Parallel.PartitionerForEachWorker[TSource,TLocal](Partitioner`1 source, ParallelOptions parallelOptions, Action`1 simpleBody, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)
--- End of stack trace from previous location ---
at System.Threading.Tasks.Parallel.ThrowSingleCancellationExceptionOrOtherException(ICollection exceptions, CancellationToken cancelToken, Exception otherException)
at System.Threading.Tasks.Parallel.PartitionerForEachWorker[TSource,TLocal](Partitioner`1 source, ParallelOptions parallelOptions, Action`1 simpleBody, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)
at System.Threading.Tasks.Parallel.ForEachWorker[TSource,TLocal](IEnumerable`1 source, ParallelOptions parallelOptions, Action`1 body, Action`2 bodyWithState, Action`3 bodyWithStateAndIndex, Func`4 bodyWithStateAndLocal, Func`5 bodyWithEverything, Func`1 localInit, Action`1 localFinally)
at System.Threading.Tasks.Parallel.ForEach[TSource](IEnumerable`1 source, Action`1 body)
at CyberCAT.Core.Classes.Parsers.GenericUnknownStructParser.InternalRead(NodeEntry node, BinaryReader reader)
at CyberCAT.Core.Classes.Parsers.GenericUnknownStructParser.ReadWithMapping(NodeEntry node, BinaryReader reader, List`1 parsers)
at CyberCAT.Core.Classes.Parsers.ScriptableSystemsContainerParser.Read(NodeEntry node, BinaryReader reader, List`1 parsers)
at CyberCAT.Core.Classes.Parsers.ParserUtils.ParseChildren(IEnumerable`1 children, BinaryReader reader, List`1 parsers, Boolean primary)
at CyberCAT.Core.Classes.SaveFile.LoadFromStream(Stream stream)
at CyberCAT.Core.Classes.SaveFile.Load(Stream inputStream)
at CP2077SaveEditor.SaveFileHelper.Load(Stream inputStream)
at CP2077SaveEditor.Form1.<>c__DisplayClass29_0.<openSaveButton_Click>b__0(Object sender, DoWorkEventArgs e)
at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e)
at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument)
While trying to circumvent the PlayerPuppetPS.combatExitTimestamp error, I got this one by changing EnablePSData to 0 in my config json. Please see error txt below. Hope this gets resolved ASAP. Thanks.