I'm unable to open any of my save files after the version 1.31 patch. If it makes a difference, I have the GOG version. Never had an issue before 1.31 but I've never been able to open save files since. Here is the latest error log:
Unknown class: "gameConstantStatModifierData_Deprecated"
at CyberCAT.Core.Classes.Parsers.GenericUnknownStructParser.GetInstanceFromName(String name)
at CyberCAT.Core.Classes.Parsers.GenericUnknownStructParser.InternalRead(NodeEntry node, BinaryReader reader)
at CyberCAT.Core.Classes.Parsers.GenericUnknownStructParser.ReadWithMapping(NodeEntry node, BinaryReader reader, List`1 parsers)
at CyberCAT.Core.Classes.Parsers.StatsSystemParser.Read(NodeEntry node, BinaryReader reader, List`1 parsers)
at CyberCAT.Core.Classes.Parsers.ParserUtils.ParseChildren(IEnumerable`1 children, BinaryReader reader, List`1 parsers, Boolean primary)
at CyberCAT.Core.Classes.SaveFile.LoadFromStream(Stream stream)
at CyberCAT.Core.Classes.SaveFile.Load(Stream inputStream)
at CP2077SaveEditor.SaveFileHelper.Load(Stream inputStream)
at CP2077SaveEditor.Form1.<>c__DisplayClass31_0.<openSaveButton_Click>b__0(Object sender, DoWorkEventArgs e)
at System.ComponentModel.BackgroundWorker.OnDoWork(DoWorkEventArgs e)
at System.ComponentModel.BackgroundWorker.WorkerThreadStart(Object argument)
I'm unable to open any of my save files after the version 1.31 patch. If it makes a difference, I have the GOG version. Never had an issue before 1.31 but I've never been able to open save files since. Here is the latest error log: