Open PalaNolho opened 2 months ago
Same as how Unity works. Size Delta: https://docs.unity3d.com/ScriptReference/RectTransform-sizeDelta.html This is usefull for when you want to adjust an image width or height. You can take advantage of the anchor.
Local Scale: https://docs.unity3d.com/ScriptReference/Transform-localScale.html Usefull when you want to multiply what's already affected by size delta. Its as simple as scaling the whole thing.
Hi, this is not a bug, just a clarification request.
In the
Animation-> Rect Transform -> Size Delta
, how does that work exactly? how does it differ fromLocal Scale
?Many thank in advance