Dhwty / YouAndOblivion

A Disco Elysium fan-game, written in Twine.
1 stars 0 forks source link

Success/Fail overlays #2

Closed Dhwty closed 2 years ago

Dhwty commented 2 years ago

If you use more than one in a node, it shows all of the fx at the head of the node, all at the same time, overlapping. The 'Red/Green flashes at the edge of your vision' text still lands in the right place, though, so I may just need to cut the vfx for those, if I can't figure out how to make them trip in an orderly fashion.

Otoh, given problems with KimfluenceGained/Lost, it may only be possible to display them on entry into a node, because they're outside the structure of the Speaker/Paragraph widgets.

Dhwty commented 2 years ago

Nah, fuck it. Kye's right. We'll switch to success/fail only on active skills, not passive skills, and then it won't matter.