Closed ghost closed 11 years ago
The easy way to fix this is to specify a work size (-w 256/128/64)
@FrederickGeek8, download last version build on official site. but doesn't support big worksize, only max:64 .....
http://adterrasperaspera.com/images/DiabloMiner.zip 11-Feb-2013 06:01
5.6M
Old Build :8ball: / My videocard: http://www.gigabyte.com/products/product-page.aspx?pid=3113 Maybe possible run on 512/720/1024 ?
The workload is dependent on the video card. My ATI supports 256
What OS are you on? DiabloMiner defaults to what the driver tells it the maximum is. I've only seen this bug on OSX, and the only way to fix it is to manually use a lower -w, such as 64
@Diablo-D3 Videocard PC version P.S. patched kernel support my videocard
Oh wait, you ARE on OSX then. Yes, this is a problem with OSX drivers. They say one thing, and then do another. Apple has no interest in fixing this bug no matter how many times they've been told (apparently they only listen if you PAY them to listen).
@Diablo-D3
Bug report tracker: http://developer.apple.com/bugreporter
Yes, I'm aware of that. They don't care unless you're a special AAA developer.
This error is shown when running in a mac book pro retina display.
Adding -w 1024
fixes the issue.
This should no longer occur, please reopen if it does.
OS: 10.8.3 ( 12D68 ) Videocard: GeForce GTS 250 OverClock Edition 1GB