Open JoshWobbles opened 4 years ago
I would also like to know how to install mods. I have created a Mods directory in the directory that has the server config xml, but at start the server always says no Mods directory found.
I would also like to know how to install mods. I have created a Mods directory in the directory that has the server config xml, but at start the server always says no Mods directory found.
The Mods directory needs to be located with the game files, not the config files. So you would need to put the Mods directory in whatever directory you've got /steamcmd/7dtd mounted from; that will allow you to load mods.
I would also like to know how to install mods. I have created a Mods directory in the directory that has the server config xml, but at start the server always says no Mods directory found.
The Mods directory needs to be located with the game files, not the config files. So you would need to put the Mods directory in whatever directory you've got /steamcmd/7dtd mounted from; that will allow you to load mods.
I still had issues with that, I assume my modded files were getting overwritten by steam on each start
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I added:
RUN mkdir -p /steamcmd/7dtd/mods
just below
# Create the volume directories
RUN mkdir -p /steamcmd/7dtd /app/.local/share/7DaysToDie
And for some reason:
# Fix permissions
RUN chown -R 1000:1000 \
/steamcmd \
/app \
/steamcmd/7dtd/mods
Then just copy pasted my "mods" into the shared folder and everything went well. They persist after updates and stuff. Of course, wolffstarr's comment stands:
The Mods directory needs to be located with the game files, not the config files. So you would need to put the Mods directory in whatever directory you've got /steamcmd/7dtd mounted from; that will allow you to load mods.
I added:
RUN mkdir -p /steamcmd/7dtd/mods
just below# Create the volume directories RUN mkdir -p /steamcmd/7dtd /app/.local/share/7DaysToDie
And for some reason:
# Fix permissions RUN chown -R 1000:1000 \ /steamcmd \ /app \ /steamcmd/7dtd/mods
Then just copy pasted my "mods" into the shared folder and everything went well. They persist after updates and stuff. Of course, wolffstarr's comment stands:
The Mods directory needs to be located with the game files, not the config files. So you would need to put the Mods directory in whatever directory you've got /steamcmd/7dtd mounted from; that will allow you to load mods.
Where exactly did you add this? what file did you change/edit?
Is is possible to enable mods in this docker? if so is there a var or switch I can use to direct the mod folder? would like this to be on one of my shares so it is easy to update and manupulate.