Die4Ever / The-7th-Guest-Unity

a remake of The 7th Guest in Unity, with options to upscale the original videos and gameplay options
GNU General Public License v3.0
6 stars 2 forks source link

Playable Teaser #42

Open Die4Ever opened 6 years ago

Die4Ever commented 6 years ago

I can also very closely mimic P.T. in the upstairs hallway, entering a door will then play the animation of exiting a door back into the hallway, I can play the woman in white videos too, reuse some sound effects maybe

What things could be looked at? The painting with the hands, the painting and table across from the bathroom, the knocker on the attic door

I can make this pretty easily and release it early

attic can be the starting room? no animation for entering the door though? lab? crypt?

normal flow would be game room to attic door, when turning don't stop to face a door you can't enter

maybe ending in the doll room? have a detour through the maze with the unused woman in white videos?

Die4Ever commented 6 years ago

https://www.youtube.com/watch?v=UGrYA3yycTw&index=2&list=PLZIQTa_kwZhB_EW248QLAao0G6ZBIrHLc

Die4Ever commented 6 years ago

when they reach the normal end of the game, play the bad ending, reset the time loop but do it in that PT style hallway, start with Ego saying "how did I get here, I remember, nothing", and then do the PT style puzzles through the hallway, it gets more intense, and then you get back to the attic and see the good ending?

or maybe start at the bottom of the stairs again with Ego saying "how did I get here? I remember, nothing", and then he walks up the stairs to begin the PT sequence

one part can take a detour into the kitchen, play the "We dare you, Tad!" cutscene, go into the maze, see the ghost lady a bit, end up back in the hallway

could also end up in the doll room, see the cutscene for it, go through the doll house, and end up in the PT hallway again lol

Die4Ever commented 6 years ago

Could also spend a few loops in T11H's hallway

Die4Ever commented 6 years ago

Forcing the player to do things they're afraid to do? Lock the attic door and force them to turn around, face the woman in white, solve puzzles in the hallway forcing them to move through her domain, maybe tease that she is most active in Elinor's room (or Martine's) and then eventually force the player to go in there? Tease the doll room somehow? By playing just the audio of a cutscene?

Die4Ever commented 6 years ago

inspiration, how much of this can I copy? https://gamefaqs.gamespot.com/ps4/827527-pt/faqs/69935

for the most difficult ending, require them to stand still for 10 seconds at a certain point, then show the trailer for T13D? lol

Die4Ever commented 6 years ago

is D/d_2bb.avi unused?

can I do a door locking sound?

do I need to separate loop from stage? so that the player and keep looping until they realize they aren't progressing?

stage 0, no ghost stage 1-3, start building the expectation of h_ghost1.avi stage 4, ghost going into elinor's room? loop until the player goes in there on clicks on the chattering teeth on the door which makes a sound stage 5, ghost going into elinor's room again, player goes in the door, but it's the bathroom, exit through the sink? collect photo pieces??? deface the portait??? stage 7, hallway jumpscare, maybe a puzzle? stage 8, "red hallways" in the maze, with a puzzle? look at something and hear kid's rhyme? stage 9, "glitchy part"? normal lighting? stage 10, "final part"? with obscure puzzle, including a part where you need to stand still?

stage 5-6, h_ghost1.avi stage 7, ghost jumpscare coming at you, need to look at hands in painting? stage 8, attic door locked? stage 9 or 10? maze section? doll room and doll house?

Need a section with no ghost for a few loops/stages, maybe keep her sound though

Need some optional stuff that not every player will see, multiple endings?

Adjust movement speed for different parts?

when you hear sexbed.avi you need to go into Martine's room?

should I turn off the music at any point? could be cool for tension, maybe in stage 9? should I change music for any part?

Die4Ever commented 6 years ago

https://www.youtube.com/watch?v=U2eXfChzogc&t=0s&list=PLZIQTa_kwZhB_EW248QLAao0G6ZBIrHLc&index=2