Closed Die4Ever closed 2 years ago
also gamemapsettings, should always return copies on get, maybe have an optional spawnableEnemies and if it's empty then it just copies from swappableEnemies inside the get function
also gamemapsettings, should always return copies on get, maybe have an optional spawnableEnemies and if it's empty then it just copies from swappableEnemies inside the get function