Closed MQDuck closed 1 month ago
this issue is actually more complicated than it seems
DeusExWeapon sets FireSound to None in a few places where the weapon is set to fire a projectile (search the code in there)
fixed in: https://github.com/Die4Ever/deus-ex-randomizer/commit/c20f178eb5ae43076322fc9719c0713e8dbd9666
this issue is actually more complicated than it seems
DeusExWeapon sets FireSound to None in a few places where the weapon is set to fire a projectile (search the code in there)
fixed in: https://github.com/Die4Ever/deus-ex-randomizer/commit/c20f178eb5ae43076322fc9719c0713e8dbd9666