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Die4Ever
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rollercoaster-tycoon-randomizer
RollerCoaster Tycoon Randomizer mod for RCT1 and RCT2 inside of OpenRCT2
https://discord.gg/jjfKT9nYDR
GNU General Public License v3.0
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ride type randomization spoilers
#32
Die4Ever
opened
1 year ago
0
Archipelago WIP
#31
Die4Ever
opened
1 year ago
0
random events set to happen on certain dates
#30
Die4Ever
opened
1 year ago
0
Weird glitch with EIN values fluctuating on v0.4.4 of OpenRCT2
#29
ntfrueh
closed
1 year ago
4
CC give balloons not working in RCT1 scenarios
#28
Die4Ever
closed
1 year ago
0
don't disallow charging for rides when the goal is the get a certain income from rides
#26
Die4Ever
closed
1 year ago
1
runNextTick could use a queue
#24
Die4Ever
opened
1 year ago
0
randomize goal type
#23
Die4Ever
opened
1 year ago
0
randomize some guests stats
#22
Die4Ever
opened
2 years ago
0
shrink rctrando_init.ts
#21
Die4Ever
opened
2 years ago
0
some more crowd control effects
#20
Die4Ever
opened
2 years ago
0
moduleBase should handle settings and saved data
#19
Die4Ever
opened
2 years ago
0
balance difficulty settings better?
#18
Die4Ever
opened
2 years ago
0
Randomize "tree height"
#17
Die4Ever
opened
2 years ago
0
penalize many identical rides and/or short rides?
#12
Die4Ever
opened
2 years ago
0
archipelago support
#11
Die4Ever
opened
2 years ago
2
remember the settings used previously
#10
Die4Ever
closed
1 year ago
0
window to show what's been changed
#9
Die4Ever
closed
2 years ago
0
random cheats?
#6
Die4Ever
opened
2 years ago
0
crowd control
#5
Die4Ever
closed
1 year ago
3
randomize effectiveness and costs of advertising?
#4
Die4Ever
opened
2 years ago
1
randomize employee costs
#3
Die4Ever
opened
2 years ago
1
GUI
#2
Die4Ever
closed
2 years ago
0
randomize ride types
#1
Die4Ever
closed
2 years ago
1