Whenever a brewing potion has been inserted into a distillery using hoppers, the item is there, but no distilling is initiated.
What these changes do
Applies the same checks that are done whenever a player takes/removes an item from the distillery to hoppers moving/removing items.
Should not increase the lag that much (if any), as most of the code is hidden behind type checks; Only hopper movement of potions into and from distilleries are considered.
I would not say this breaks immersion, as one can already insert the potion into the distiller; keeping it as is does not make any sense as the item can be inside of the distiller without initiating a distill run.
I can add an option for this, if that's deemed necessary.
Current situation
Whenever a brewing potion has been inserted into a distillery using hoppers, the item is there, but no distilling is initiated.
What these changes do
Applies the same checks that are done whenever a player takes/removes an item from the distillery to hoppers moving/removing items.
I can add an option for this, if that's deemed necessary.