Tried both the release from December and a local compile in case there were any library differences.
Game renders one frame and stops. I also noticed there's no sound on launching the program or game, so maybe sound is failing to play hanging the loop?
Tried both the release from December and a local compile in case there were any library differences.
Game renders one frame and stops. I also noticed there's no sound on launching the program or game, so maybe sound is failing to play hanging the loop?