Two changes that should be pulled before we get PRs for custom editors coming in.
Moved existing custom editors into Editor/CustomInspectors (please put your custom inspectors here)
Added static void PrairieGUI.warningLabel(string text), which will clean up any GUI code where you want to warn the user about something.
The changes look a bit messy because I had to shuffle around some folders (and thus Unity got update about meta files). Regardless, the only changes are moving around a file and the new function.
Two changes that should be pulled before we get PRs for custom editors coming in.
Editor/CustomInspectors
(please put your custom inspectors here)static void PrairieGUI.warningLabel(string text)
, which will clean up any GUI code where you want to warn the user about something.The changes look a bit messy because I had to shuffle around some folders (and thus Unity got update about meta files). Regardless, the only changes are moving around a file and the new function.