DigitalCarleton / Prairie

A Game Development Toolkit for Historians
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Removed TwineNode Gizmos #168

Closed cpimhoff closed 7 years ago

cpimhoff commented 7 years ago

From issue #167:

The solution posed in issue #55 was deemed unfeasible. We decided to scratch the TwineNode gizmo due to other factors as well (see also: Twine spaghetti on Slack).

This PR removes all gizmos which reference the physical space of TwineNodes, as well as the importer's functions which place TwineNodes in Unity space based on their Twine graph locations.

cpimhoff commented 7 years ago

Correct. All the TwineNode's now have position 0,0,0 relative to their parent.