DigitalLibrarian / VS2010Projects

Bunch of unorganized mess
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Chunk To Chunk Occlusion Culling #12

Open DigitalLibrarian opened 8 years ago

DigitalLibrarian commented 8 years ago

The system only does occlusion culling betwen voxels inside the same chunk. Ideally, any voxels in any chunk could occlude any voxel in any other chunk, depending on camera angle.

The performance benefit of frustum culling and single chunk occlusion culling gives us plenty of fps atm, but this is one place we can squeeze if need be.