DigitalLibrarian / VS2013Projects

DF/CDDA inspired content driven simulator
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MonoGame experiment #46

Open DigitalLibrarian opened 8 years ago

DigitalLibrarian commented 8 years ago

Try linking in MonoGame from nuget and see where it goes.

DigitalLibrarian commented 8 years ago

We want to be able to fundamentally support different rendering engines.

Major extra points if you find a way to reusing the same user interface code.
Super extra points if you can make it so you can use any subset.

DigitalLibrarian commented 8 years ago

Once proof of concept has been established, make a bunch of tickets and actually design the UI and rendering system. Add design requirements to Good Enough Graphics.

One thing we need for sure is Df graphic set integration

DigitalLibrarian commented 8 years ago

Make sure to check out

https://github.com/tgjones/gemini

There are nuget plugins that allow integration with mono game.

DigitalLibrarian commented 8 years ago

This looks promising

https://github.com/craftworkgames/MonoGame.Extended

DigitalLibrarian commented 8 years ago

Monogame terminal emulator : https://github.com/romanov/MonoGame-Console

This one looks awesome: https://github.com/Thraka/SadConsole

DigitalLibrarian commented 8 years ago

RogueSharp can handle lots of stuff, like site gen and path finding

https://bitbucket.org/FaronBracy/roguesharp/wiki/browse/