Gemma LA Rocca gemma.larocca@gmail.com (alumni MA ISD)
Jimena Cieza De Leon ciezadeleonj@gmail.com (BA 3rd yr ISD)
Kristina Thiele k.thiele1@arts.ac.uk (BA 3rd yr ISD)
Number of others involved in the delivery (students, staff, industry, community groups or other Tate Exchange associates etc)
Possibly join the group around VR and Alejandro
Happy to collaborate with anyone, UAL or other Tate Exchange associates or other groups
Title
Spatial interventions, Digital entities and Boundaries in the age of interruption
Short paragraph for context (what you will do) or if you are offering to be a part of the collective & join other projects, what you can offer etc.
The main aim of the project is to create an interior and architecture interactive project workshop. Using Tilt brush and Vive HTC applications with students, 3D models (obj files) imported into virtual space .
These tools helps to create a practice and experience in virtual architecture and interior. Spatial design is explored in the VR dimension and boundaries are pushed where conventional techniques are not able to go. As well as research about the human movement in virtual space.
How will the public get involved (invited participants, targeted audiences i.e schools, groups)
Architecture or spatial design students could be invited, but it will be open to all.
Participants will be able to import 3D objects as .obj into the VR and explore them. The .obj can be made either on site on a laptop using 3D software (3D Max, Sketch up, blender or other), or alternatively we are looking into connecting gravity sketch with an iPad and importing those drawings into the VR to be explored.
Type of event it is (workshop, intervention, gathering, performance etc)
interactive Workshop
Key words to help identify themes
Virtual /Actual, Spatial Design, Architecture, Digital Entities, Collaborative Digital Making, Physical and virtual, Deconstructing Digital, Boundaries, Virtually Real
Equipment list (key kit you may need, large TV etc not guaranteed)
HTC Vive with sensors (x2), tripods (x2) laptop, iPad, projection screen would be great,
Methods of how you propose to develop your session which includes the wider Collective involvement & contributions, meet-ups
Weekly meet ups at A216/Chelsea Campus
An image (not essential) that represents you project (with credit info) no need to send high res we will requests one if needed.
Dates you are committing to, can be all: below dates or any you wish at this stage (12pm to 6pm):
We can do all four dates
Weds 8th Feb
Weds 22nd Feb
Weds 8th March
Weds 22nd March
The lead/team names
Gemma LA Rocca gemma.larocca@gmail.com (alumni MA ISD)
Jimena Cieza De Leon ciezadeleonj@gmail.com (BA 3rd yr ISD)
Kristina Thiele k.thiele1@arts.ac.uk (BA 3rd yr ISD)
Number of others involved in the delivery (students, staff, industry, community groups or other Tate Exchange associates etc)
Possibly join the group around VR and Alejandro Happy to collaborate with anyone, UAL or other Tate Exchange associates or other groups
Title
Spatial interventions, Digital entities and Boundaries in the age of interruption
Short paragraph for context (what you will do) or if you are offering to be a part of the collective & join other projects, what you can offer etc.
The main aim of the project is to create an interior and architecture interactive project workshop. Using Tilt brush and Vive HTC applications with students, 3D models (obj files) imported into virtual space .
These tools helps to create a practice and experience in virtual architecture and interior. Spatial design is explored in the VR dimension and boundaries are pushed where conventional techniques are not able to go. As well as research about the human movement in virtual space.
How will the public get involved (invited participants, targeted audiences i.e schools, groups)
Architecture or spatial design students could be invited, but it will be open to all. Participants will be able to import 3D objects as .obj into the VR and explore them. The .obj can be made either on site on a laptop using 3D software (3D Max, Sketch up, blender or other), or alternatively we are looking into connecting gravity sketch with an iPad and importing those drawings into the VR to be explored.
Type of event it is (workshop, intervention, gathering, performance etc)
interactive Workshop
Key words to help identify themes
Virtual /Actual, Spatial Design, Architecture, Digital Entities, Collaborative Digital Making, Physical and virtual, Deconstructing Digital, Boundaries, Virtually Real
Equipment list (key kit you may need, large TV etc not guaranteed)
HTC Vive with sensors (x2), tripods (x2) laptop, iPad, projection screen would be great,
Methods of how you propose to develop your session which includes the wider Collective involvement & contributions, meet-ups
Weekly meet ups at A216/Chelsea Campus
An image (not essential) that represents you project (with credit info) no need to send high res we will requests one if needed.
Dates you are committing to, can be all: below dates or any you wish at this stage (12pm to 6pm):
We can do all four dates
Weds 8th Feb Weds 22nd Feb Weds 8th March Weds 22nd March