Open wmtj opened 5 years ago
Hi,
It doesn't seem that rebuilding the ANE helps in this case.
Please try updating your ld
tool in your AIR 32 SDK (as shown in the release notes) and use iOS 12 SDK from XCode 10 when packaging your IPA. We've been able to get around the packaging problems this way.
Thank you! I will have a try.
In the release notes, I saw :
If we are using -platformsdk, we need to replace the ld from /Applications/Xcode-beta.app/Contents/Developer/Toolchains /XcodeDefault.xctoolchain/usr/bin to /AIRSDK/lib/aot/bin/ld64/ld64 and rename it to ld64.
Does it means It only can be used on Mac OS, while I am using Windows...
It seems that the packaging error is a bug in AIR 32 beta as you can see in the discussion here. You will likely have to wait for an AIR SDK update in order to be able to package your app on Windows.
Undefined symbols for architecture arm64:
"_OBJCEHTYPE$_NSException", referenced from: