Great library. Compared to a other parallax shaders, like in unreal or unity (Amplify parallax shader for example) , your shader does not work as expected. The parallax effect only works near the Player and decreases very strongly, even at short distances. This negates the whole effect especially in VR. Especially when the parallax shader is a wall, it looks more like unsightly distortions than a nice multi-layered depth effect. If you have VR glasses, I can show you what I mean.
Great library. Compared to a other parallax shaders, like in unreal or unity (Amplify parallax shader for example) , your shader does not work as expected. The parallax effect only works near the Player and decreases very strongly, even at short distances. This negates the whole effect especially in VR. Especially when the parallax shader is a wall, it looks more like unsightly distortions than a nice multi-layered depth effect. If you have VR glasses, I can show you what I mean.