DigvijaysinhGohil / Godot-Shader-Lib

Visual shader node library for Godot engine.
MIT License
110 stars 6 forks source link

[Feature Request] Bump map node #5

Open emberlightstudios opened 3 months ago

emberlightstudios commented 3 months ago

Very useful plugin. Thank you. I'm surprised a lot of this isn't already available directly in the engine.

Any chance of getting a node to convert grayscale bump baps to normal maps?

This would be useful for procedural normals, e.g. procedural skin shaders.

I am told this is implemented here: https://www.shadertoy.com/view/Xtd3DS

DigvijaysinhGohil commented 3 months ago

I will implement it.

emberlightstudios commented 3 months ago

It seems godot handles normal maps a bit differently than most. I think they do not use the blue channel. So that example may not work.