Closed Haidiye01 closed 1 year ago
We all know that shader code is not easy to debug. Curiously, could you please ask which third-party software do you usually use to debug shaders code? Can you share some debugging experience? Thank you
soft such as RenderDoc,Nsight,glDebugger?
Yes, tools like you mentioned. Diligent also supports hot shader reloading, which facilitates shader development by a lot. Take a look at Tutorial 26
We all know that shader code is not easy to debug. Curiously, could you please ask which third-party software do you usually use to debug shaders code? Can you share some debugging experience? Thank you