It's nice to have a graphic library that works as Unity plugin.
I'm trying to write a fluid simulation/rendering lib that is supposed to work both as a standalone executable and an Unity plugin, DiligentGraphics looks like where I should build my lib on.
However I have two problems:
It appears there's no Vulkan support in either UnityPlugin or UnitySimulator
It appears there's no Unity plugin + Compute Shader sample
So I'm wondering if there's any change to have them in the near future.
Unity plugin was developed when Unity still did not have Vulkan support. We may add it in the future, but we do not have this in the plans at the moment.
Same goes for Unity + compute shader example.
It's nice to have a graphic library that works as Unity plugin.
I'm trying to write a fluid simulation/rendering lib that is supposed to work both as a standalone executable and an Unity plugin, DiligentGraphics looks like where I should build my lib on.
However I have two problems:
So I'm wondering if there's any change to have them in the near future.