This fixes the confusing problem where your arm renders over top of the orthogonal perspective (Mentioned in #12). It also switches back to the perspective the client was in before entering ortho mode.
Good idea, it's not always convenient to manually switch perspective, along with the orthocamera mode.
Thanks for the pull request, I'll also add switching this feature in the mod settings, for better control
This fixes the confusing problem where your arm renders over top of the orthogonal perspective (Mentioned in #12). It also switches back to the perspective the client was in before entering ortho mode.