DimensionalDevelopment / JustEnoughIDs

Use the 1.13 chunk format in 1.12 to remove the block, item, and biome ID limits
MIT License
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Incompatibility with Lost Cities #4

Closed Bulldog83 closed 5 years ago

Bulldog83 commented 6 years ago

Minecraft 1.12.2 Forge Server 14.23.4.2705 JEID 1.0.0-7

This is the world that generated with this version of the mod: 2018-06-20_21 19 14 After I disabled it, the world was generated normally.

Runemoro commented 6 years ago

Could you give us a list of mods you were using? What biome is that supposed to be, and from what mod is it?

Bulldog83 commented 6 years ago

This isn't one biome, it's the generation of the whole world. I use: Biomes'o'Plenty, Thaumcraft, Defiled Lands, Abyssal Craft, BuildCraft, Nuclear Craft. It's all the mods that add custom biomes. Oh. And I use mod The Lost Cities, which generates the world.

Bulldog83 commented 6 years ago

Did you test the mod with another mods, which uses custom world generation? Such as Biomes o Plenty or OTG?

Runemoro commented 6 years ago

Yes, BoP and OTG work. The problem here is Lost Cities.

DWX12 commented 6 years ago

I can confirm this bug. I am getting the same exact thing when using Lost Cities in addition to this mod. Actually, I one of two things happen, if it happens to load, I get the chunky bedrock world as above or I get a crash saying that it can't find a valid spawn point:

https://paste.dimdev.org/unayumabaw.mccrash

Yamza commented 6 years ago

Still an issue. Modlist: https://i.imgur.com/Vtud824.png

mattrix444 commented 6 years ago

i can comfirm im getting the same worldgen issue, i tried setting it to where the whole world is a city and i just got bedrock, im not using jeid so not sure if thats the problem, im using void island control mod but no other world gen changing mods

SaucissePuree commented 6 years ago

Same here...with Lost Cities+BOP for the Worldgen, and it only generates bedrock

ubergeek77 commented 6 years ago

I'm still having this issue with the latest version of both mods (LostCities 1.12-2.0.12 and JustEnoughIDs 1.0.2-16).

Which mod would have to be fixed for this? Is it a LostCities problem or a JEID problem?

ghost commented 6 years ago

Just ran into this with LostCities 1.12-2.0.12 and JEID 1.0.2-26. Got an internal server crash and locked up client, with a reference to a bird noise causing it after I killed the game (likely irrelevant).

No crash log was generated unfortunately.

ZombieHDGaming commented 5 years ago

This issue seems to have been fixed on Lost Cities side (not sure if it has been or not). I'll be closing this issue, but if it's not yet solved, let me know and I'll reopen the issue and look into it more.