In VanillaFix's build.gradle, the fml.coreMods.load property is forcibly set. Because this takes place in GradleStartCommon, this has the effect of overwriting any changes made to fml.coreMods.load through the developer's IDE.
The combination of these two issues makes it very difficult to run VanillaFix and any other coremod (e.g. SpongeForge). It would be helpful if VanillaFix didn't forcibly set this system property, allowing the developer to customize it as needed.
In VanillaFix's
build.gradle
, thefml.coreMods.load
property is forcibly set. Because this takes place inGradleStartCommon
, this has the effect of overwriting any changes made tofml.coreMods.load
through the developer's IDE.Additionally, https://github.com/MinecraftForge/ForgeGradle/issues/504 effectively causes this to apply to all modules in an IDE (e.g. Intellij) project.
The combination of these two issues makes it very difficult to run VanillaFix and any other coremod (e.g. SpongeForge). It would be helpful if VanillaFix didn't forcibly set this system property, allowing the developer to customize it as needed.