DingoDjango / snAutosave

An autosave system for Subnautica
MIT License
4 stars 8 forks source link

Enter/Exit Seamoth (other vehicles too?) when saving #12

Closed DingoDjango closed 1 year ago

DingoDjango commented 1 year ago

When the mod saves and you're in the seamoth, the game play the animations of going out / getting in. I don't think you actually exit the seamoth as you can still move fast. don't have the prawn on my new game yet so I can't tell if it does it too. Also when you load these saves you're in the vehicle but the camera is all f***ed up and you have to exit it. Not game breaking but a little annoying.

I can now confirm it does it with the prawn too.

this is not this mods fault this happens to me in vanilla as well

i'm just curious how does this happen to you in vanilla as well? the post in general states "when auto saving" vanilla doesn't have auto save thats why this mod exists... this is the fault of this mod... as its impossible to recreate an auto save without this mod.

To give you some clarity, the mod uses Subnauticas' original "SaveGame"- method, if the behaviour this report details is caused by something within the original method, you would see it when not using this mod as well.

The fact is when we do manual save by our own, one don't go out and in of the seamoth, so, something went wrong with this mod and Autosave original (v1.0.0 at least; just gonna try the new version).

DingoDjango commented 1 year ago

The mod delays autosave on sub enter/exit.