Dinhero21 / game-engine

Fully Open Source Game and Game Engine
0 stars 0 forks source link

The game is not actually infinite!!1!$1!!@! #7

Open Dinhero21 opened 1 year ago

Dinhero21 commented 1 year ago

My adventures going very far

This was copy-pasted from Discord (typos included!) a while ago so the game has changed a bit since then.

Timezone is GMT -3.

Dinhero21 — 07/06/2023 12:03 AM

I found my game's farlands farlands

Dinhero21 — 07/06/2023 1:35 AM

my game seems to behave very weirdly at very big distances so at ~10 quadrillion pixels the physics engine completely breaks down making you crash if you try to apply any position delta in that axis at ~20 quadrillion pixels your cursor gets very glitched ocillating between these two states as the mouse is moved purely vertical mouse THICC mouse The inventory also gets messed up messed up inventory at ~30 quadrillion pixels your cursor stays in this state purely vertical mouse And the "stripelands" appear stripelands Tile-communication "skips a beat" stripelands zoomed in Mined blocks are lost (not sure when it started) Inventory items looks very cursed cursed inventory (also unsure of when it started) unloaded and re-loaded chunks get reset

Dinhero21 — 07/06/2023 1:42 AM

hyperstone behaves "striped" 40 quadrillion behaves unsurprisingly similar to 30 quadrillion or maybe not at 40 quadrillion tile communication partially breaks bugged stripelands at 60 quadrillion pixels tile communication and physics completely break broken tile communication + stripestripelands the crafting area also breaks making it impossible to craft anything broken crafting area

Dinhero21 — 07/06/2023 1:53 AM

at ~240 quadrillion pixels tiles simply disappear v o i d at ~1 quintillion the screen gets squished in the left side squished this behaviour happends until we get to ~179 uncentillion pixels where any number bigger than this can't be interpreted by JS or can't be serialized by engine-io and becomes 0