Closed kevinkjt2000 closed 2 years ago
====================================================== FAILURES ======================================================= ______________________________________ TestAsyncMinecraftServer.test_async_ping _______________________________________ self = <mcstatus.tests.test_server.TestAsyncMinecraftServer object at 0x000002315B6AED00>, unused_tcp_port = 58432 create_mock_packet_server = <function create_mock_packet_server.<locals>.create_server at 0x000002315B63D1F0> @pytest.mark.asyncio async def test_async_ping(self, unused_tcp_port, create_mock_packet_server): mock_packet_server = await create_mock_packet_server( port=unused_tcp_port, data_expected_to_receive=bytearray.fromhex("09010000000001C54246"), data_to_respond_with=bytearray.fromhex("0F002F096C6F63616C686F737463DD0109010000000001C54246"), ) minecraft_server = MinecraftServer("localhost", port=unused_tcp_port) > latency = await minecraft_server.async_ping(ping_token=29704774, version=47) mcstatus\tests\test_server.py:69: _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ mcstatus\server.py:95: in async_ping raise exception_to_raise_after_giving_up mcstatus\server.py:89: in async_ping ping = await pinger.test_ping() mcstatus\pinger.py:102: in test_ping response = await self.connection.read_buffer() mcstatus\protocol\connection.py:174: in read_buffer length = await self.read_varint() mcstatus\protocol\connection.py:139: in read_varint part = ord(await self.read(1))
My guess is the patching of the socket that works on Linux does not work on Windows.
My guess is the patching of the socket that works on Linux does not work on Windows.