Closed ealmloff closed 1 year ago
Switches to a slightly less naïve mouse collision implementation. It uses a quadtree for nodes to allow faster collision for hover and click events. For a grid with 10,000 hoverable nodes this improves the FPS from 5 fps to 35 fps.
This is stacked on top of #22
Switches to a slightly less naïve mouse collision implementation. It uses a quadtree for nodes to allow faster collision for hover and click events. For a grid with 10,000 hoverable nodes this improves the FPS from 5 fps to 35 fps.
This is stacked on top of #22