DirectFB / directfb

DFB Core
GNU Lesser General Public License v2.1
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The web site disappeared for some weeks #1

Open destroyedlolo opened 8 years ago

destroyedlolo commented 8 years ago

Hello,

It seems www.directfb.org is not known by DNSes at least since beginning of September. Would it be possible to puts documentation directly in this GIT ?

All in all, what is the status of this project ?

Thanks

Laurent

muesli4 commented 8 years ago

As a temporary solution: https://web.archive.org/web/20150801101242/http://directfb.org/

destroyedlolo commented 8 years ago

Yes I know, but I'm using directFB for my smart home dashboard and I'm a bit worrying about this project health.

ghost commented 8 years ago

Was it abandoned? If so could someone let us know what has happened? We are a curious people.

mrmowgli commented 8 years ago

It's still down. Looks like they didn't renew the DNS records. I suspect if someone could track down the original IP address everything could be accessed long enough to mirror it.

destroyedlolo commented 8 years ago

It seems DirectFB is dead :( For the moment, DirectFB is still supported on major distribution (Gentoo in my case) but what will happen when incompatibilities will happen due to kernel evolution ?

I'd tried to found a counterpart ... but even SDL is still relying on DirectFB :( More in 2.0, fbcon support is not (yet ?) included, only DirectFB.

yvm commented 8 years ago

I heard that properly prepared DRI can preform X-less rendering. DRI+mesa is a nice replacement for DirectFB, IMO, especially taking in account that mesa developers community implemented compute shaders support recently.

mrmowgli commented 8 years ago

I like that in theory but how does that scale down for embedded platforms? Also the question is how close is this repo to the last directFB release?

stck67 commented 8 years ago

I initially used directFB but then went to a Direct Rendering Management (DRM) and Kernel Mode Setting (KMS) solution based on mesa. It was an excellent solution. Mesa examples provided me the starting point for quick and easy prototyping. eglkms.c is a good starting point.

destroyedlolo commented 8 years ago

Hello, Can you please point me out some examples ? Thanks Laurent  The misspelling master is on the Web.   _____ 100 % Dictionnary Free ! /                    /( / Dico          / / Pleins d'autres fautes sur /____ / / (########( / http://destroyedlolo.info Quoi, des fautes d'orthographe! Pas possible ;-D.

Le Mardi 10 mai 2016 2h39, stck67 <notifications@github.com> a écrit :

I initially used directFB but then went to a Direct Rendering Management (DRM) and Kernel Mode Setting (KMS) solution based on mesa. It was an excellent solution. Mesa examples provided me the starting point for quick and easy prototyping.— You are receiving this because you authored the thread. Reply to this email directly or view it on GitHub

heliogabalo commented 8 years ago

Hi,

Just wondering if any one know where to find detailed documentation about DFB and/or DRM/KMS (C will be much more apreciated). Tanks.

asarubbo commented 7 years ago

The website seems to be now at http://www.directfb.net and this page points to this git repository: https://github.com/deniskropp/DirectFB

destroyedlolo commented 7 years ago

Now http://www.directfb.net is not responding any more : not a pb of DNS entry this time, but the server is simply down. Nevertheless, I continue with it as it looks to me the easiest way to build lightweight dashboard ...