But here's a fix for using the DrawingCanvas without calling clear before every frame. Obviously not a big deal. But just in case this is of interest to someone. I just happened to stumble across this bug...
Also: No idea about updating pubspec etc... Feel free to ignore and/or close this PR...
Not sure if this is still maintained... ^^
But here's a fix for using the DrawingCanvas without calling clear before every frame. Obviously not a big deal. But just in case this is of interest to someone. I just happened to stumble across this bug...
Also: No idea about updating pubspec etc... Feel free to ignore and/or close this PR...
Cheers, Daniel