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DisorganizedGames
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Rogue-Robots
Large Game Project
MIT License
5
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Small fixes
#501
Cgunnar
closed
1 year ago
0
Threads in PCG now definately randomize differently based on their ID's
#500
EmilHogstedt
closed
1 year ago
0
Fire effect lifetime bug
#499
nfginola
opened
1 year ago
0
Network Cleanup
#498
SamilamX
closed
1 year ago
0
Made a settings menu
#497
Cgunnar
closed
1 year ago
1
Reduce more memory
#496
nfginola
closed
1 year ago
2
Check DDS first and bypass .jpg and .png if possible
#495
nfginola
closed
1 year ago
0
Pcg runtime and synced online
#494
SamilamX
closed
1 year ago
1
UI state now carries over between resizing of the screen
#493
H0stman
closed
1 year ago
0
Fix for leak of entities
#492
Jumpscaren
closed
1 year ago
0
Dynamic ECS
#491
EmilFransson
closed
1 year ago
1
Lobby join ip adress
#490
SamilamX
closed
1 year ago
0
Optimize PCG. More user-friendly for integrating in runtime
#489
EmilHogstedt
closed
1 year ago
0
Logger
#488
ove1kenobi
closed
1 year ago
0
Moved flashlight
#487
AxLundberg
closed
1 year ago
1
Dust particles
#486
Joyoslive
closed
1 year ago
1
Less memory animation keys
#485
AxLundberg
closed
1 year ago
0
Pressing e in menu chrashes
#484
SamilamX
opened
1 year ago
0
Add fix for crash in physics
#483
Jumpscaren
closed
1 year ago
0
Small housekeeping for tiled shading
#482
Cgunnar
closed
1 year ago
0
Extern test branchen!
#481
AxLundberg
closed
1 year ago
0
Agent diffficulty tweak
#480
SamilamX
closed
1 year ago
0
Small fixes
#479
EmilHogstedt
closed
1 year ago
1
Fix that turret is visible all the time
#478
nfginola
closed
1 year ago
1
Very simple patrol behavior
#477
ove1kenobi
closed
1 year ago
1
Replace models and fix emissive factor
#476
AxLundberg
closed
1 year ago
0
Added main menu music.
#475
EmilHogstedt
closed
1 year ago
0
Expose setting for AudioDevice master volume
#474
Joyoslive
closed
1 year ago
0
Agent tweak sync
#473
SamilamX
closed
1 year ago
0
Add basic gun recoil
#472
Jumpscaren
closed
1 year ago
0
[URGENT URGENT URGENT] Fix flicker
#471
nfginola
closed
1 year ago
2
Alternative font
#470
H0stman
closed
1 year ago
0
alert agents should have full view also at close distance
#469
ove1kenobi
closed
1 year ago
0
Charge shot is connected to its ui
#468
EmilHogstedt
closed
1 year ago
0
Agents attack players when shot at, if in line of sight
#467
ove1kenobi
closed
1 year ago
0
Set outline on pickups
#466
nfginola
closed
1 year ago
0
[URGENT] Default initialize network player stat!
#465
nfginola
closed
1 year ago
0
When the player falls out of the world they now get teleported to the spawnblock.
#464
EmilHogstedt
closed
1 year ago
0
UI check box
#463
H0stman
closed
1 year ago
0
Agent tweak sync, should teleport less and vsync should be on from another pr
#462
SamilamX
closed
1 year ago
0
Added Acknowledgement text in credits. Changed glowstick start text.
#461
EmilHogstedt
closed
1 year ago
0
UI vert status bar
#460
H0stman
closed
1 year ago
1
Jaggy movement fix and misc animations
#459
AxLundberg
closed
1 year ago
0
UI slider
#458
H0stman
closed
1 year ago
0
Scale enemy hp and spawns, and item spawns with nr of players
#457
EmilHogstedt
closed
1 year ago
0
Set fullscreen to true in release
#456
Cgunnar
closed
1 year ago
0
Add enemy audio
#455
Jumpscaren
closed
1 year ago
0
Start text that tell players what to do
#454
EmilHogstedt
closed
1 year ago
0
Fix the health bar value to snap to 0 instead of underflowing
#453
Joyoslive
closed
1 year ago
0
Add pointLight to laser bullets
#452
Cgunnar
closed
1 year ago
0
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