DizzRL / ps4-bo3-gsc-injector

PS4 Black Ops 3 GSC Compiler / Injector
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Compiled gsc wont inject in 7.02 #8

Open ignaciogonzalez8888 opened 3 years ago

ignaciogonzalez8888 commented 3 years ago

Gives unhandled exception error every time I try to inject the compiled gsc file in 7.02. and in the app the version says 7.05 maybe that's the problem?

DizzRL commented 2 years ago

@ignaciogonzalez8888 can you attach a screenshot of the error?

ignaciogonzalez8888 commented 2 years ago

By the way everything else works, it connects, launches the payload and it attaches to bo3 and then when Im in the lobby I inject the compiled gscc and then this error shows up. If i press continue so the application wont close and I load into the game the menu doesn't show up at all.

error

Here's what it says in the details of the error:

See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box.

** Exception Text ** System.Net.Sockets.SocketException (0x80004005): A connection attempt failed because the connected party did not properly respond after a period of time, or established connection failed because connected host has failed to respond at System.Net.Sockets.Socket.Receive(Byte[] buffer, Int32 offset, Int32 size, SocketFlags socketFlags) at libdebug.PS4DBG.ReceiveData(Int32 length) in C:\Users\Dizz\Documents\PS4 Modding\BO3\GSC Stuff\PS4\Projects\PS3 BO3 GSC\PS4 BO3 GSC\libdebug\PS4DBG.cs:line 323 at libdebug.PS4DBG.AllocateMemory(Int32 pid, Int32 length) in C:\Users\Dizz\Documents\PS4 Modding\BO3\GSC Stuff\PS4\Projects\PS3 BO3 GSC\PS4 BO3 GSC\libdebug\PS4DBG.Proc.cs:line 799 at PS4_BO3_GSC.MainWindow.injectGscButton_Click(Object sender, EventArgs e) in C:\Users\Dizz\Documents\PS4 Modding\BO3\GSC Stuff\PS4\Projects\PS3 BO3 GSC\PS4 BO3 GSC\MainWindow.cs:line 330 at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

** Loaded Assemblies ** mscorlib Assembly Version: 4.0.0.0 Win32 Version: 4.8.4420.0 built by: NET48REL1LAST_C CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll

PS4 BO3 GSC Assembly Version: 1.1.0.0 Win32 Version: 1.1.0.0 CodeBase: file:///F:/Gaming%20Console%20Mods/PS4/Mod%20Menus%20and%20Trainers/Call%20of%20Duty%20Black%20Ops%203/PS4.BO3.GSC.v1.1.0/PS4%20BO3%20GSC.exe

System.Windows.Forms Assembly Version: 4.0.0.0 Win32 Version: 4.8.4400.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

System Assembly Version: 4.0.0.0 Win32 Version: 4.8.4360.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

System.Drawing Assembly Version: 4.0.0.0 Win32 Version: 4.8.4390.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

MetroFramework Assembly Version: 1.4.0.0 Win32 Version: 1.4.0.0 CodeBase: file:///F:/Gaming%20Console%20Mods/PS4/Mod%20Menus%20and%20Trainers/Call%20of%20Duty%20Black%20Ops%203/PS4.BO3.GSC.v1.1.0/MetroFramework.DLL

System.Configuration Assembly Version: 4.0.0.0 Win32 Version: 4.8.4341.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

System.Core Assembly Version: 4.0.0.0 Win32 Version: 4.8.4460.0 built by: NET48REL1LAST_W CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

System.Xml Assembly Version: 4.0.0.0 Win32 Version: 4.8.4161.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

MetroFramework.Fonts Assembly Version: 1.4.0.0 Win32 Version: 1.4.0.0 CodeBase: file:///F:/Gaming%20Console%20Mods/PS4/Mod%20Menus%20and%20Trainers/Call%20of%20Duty%20Black%20Ops%203/PS4.BO3.GSC.v1.1.0/MetroFramework.Fonts.DLL

Accessibility Assembly Version: 4.0.0.0 Win32 Version: 4.8.4161.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll

System.Memory Assembly Version: 4.0.1.1 Win32 Version: 4.6.28619.01 CodeBase: file:///F:/Gaming%20Console%20Mods/PS4/Mod%20Menus%20and%20Trainers/Call%20of%20Duty%20Black%20Ops%203/PS4.BO3.GSC.v1.1.0/System.Memory.DLL

System.Runtime.CompilerServices.Unsafe Assembly Version: 4.0.4.1 Win32 Version: 4.6.28619.01 CodeBase: file:///F:/Gaming%20Console%20Mods/PS4/Mod%20Menus%20and%20Trainers/Call%20of%20Duty%20Black%20Ops%203/PS4.BO3.GSC.v1.1.0/System.Runtime.CompilerServices.Unsafe.DLL

Irony Assembly Version: 1.1.0.0 Win32 Version: 1.1.0 CodeBase: file:///F:/Gaming%20Console%20Mods/PS4/Mod%20Menus%20and%20Trainers/Call%20of%20Duty%20Black%20Ops%203/PS4.BO3.GSC.v1.1.0/Irony.DLL

Microsoft.CSharp Assembly Version: 4.0.0.0 Win32 Version: 4.8.4161.0 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/Microsoft.CSharp/v4.0_4.0.0.0__b03f5f7f11d50a3a/Microsoft.CSharp.dll

System.Dynamic Assembly Version: 4.0.0.0 Win32 Version: 4.8.4161.0 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Dynamic/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Dynamic.dll

Anonymously Hosted DynamicMethods Assembly Assembly Version: 0.0.0.0 Win32 Version: 4.8.4420.0 built by: NET48REL1LAST_C CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/mscorlib/v4.0_4.0.0.0__b77a5c561934e089/mscorlib.dll

System.Numerics Assembly Version: 4.0.0.0 Win32 Version: 4.8.4161.0 built by: NET48REL1 CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll

System.Data Assembly Version: 4.0.0.0 Win32 Version: 4.8.4460.0 built by: NET48REL1LAST_W CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll

** JIT Debugging ** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled.

For example:

When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.

DizzRL commented 2 years ago

Compile with my tool, then inject with PS4 Toolbox