Dizzy611 / DancingMadFF6

An MSU-1 modification for Final Fantasy 6
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Large pause in Dancing Mad playback in final fight. #102

Open edale2 opened 3 years ago

edale2 commented 3 years ago

When track 103 finishes playing, and track 82 is about to start (when you beat phase 3 of Kefka, and it's moving on to the final phase), there is a long (5-7 second) period of dead silence before track 82 starts playing.

I'm assuming this is caused by the music on track 103 cutting to nothing as soon as the fade-out to end that section of the track starts, but not sure.

I don't believe we had this issue previously, so might be caused by a recent bugfix.

Dizzy611 commented 3 years ago

Tagging this "needs information" so that I remember to run through this in the debugger to see what's happening.