It'd be cool to be able to set the collision ID based on the texture of custom terrain.
I know this is challenging for transition tiles, so perhaps just take the tile ID of whatever texture covers the most on the transition tile, it doesn't have to be perfect.
It'd be cool to be able to set the collision ID based on the texture of custom terrain.
I know this is challenging for transition tiles, so perhaps just take the tile ID of whatever texture covers the most on the transition tile, it doesn't have to be perfect.