[ ] tendency to teleport when unpausing or starting a new scene (happens when the player CLICKS)
observation: it seems like cursor.lockstate is being adjusted when the player clicks after unpausing, rather than immediately after unpausing after we'd expect. this is evidenced both by the behavior of the glitch, and firefox only providing "your cursor has been taken over by the game" popups when the player clicks
[ ] tendency to not appear when pausing game
observation: seems to happen a bit more frequently when the player is restarting the level, though this may have just been an fast and easy way to rapidly and repeatedly test it