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Do-Good-Games
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NoCapstone2023
The repository for the game made by the NoCapstone group at DU in Spring 2023.
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Main Menu Art
#49
RyanDavidsonDev
closed
8 months ago
0
player death anim
#48
RyanDavidsonDev
opened
9 months ago
1
game over/loss menu
#46
RyanDavidsonDev
opened
9 months ago
0
Mousepad Jumping
#45
RyanDavidsonDev
closed
9 months ago
0
Settings functionality
#44
RyanDavidsonDev
closed
9 months ago
0
lose menu placeholder assets
#43
RyanDavidsonDev
closed
9 months ago
0
Pause menu polish
#41
RyanDavidsonDev
opened
9 months ago
0
Clean up scenes
#40
RyanDavidsonDev
closed
9 months ago
0
Asteroids should re-randomize their types
#39
RyanDavidsonDev
closed
9 months ago
0
randomize asteroid rotation
#38
RyanDavidsonDev
closed
9 months ago
1
multiple audio clips
#37
RyanDavidsonDev
closed
8 months ago
0
asteroid inheritance cleanup
#36
RyanDavidsonDev
closed
9 months ago
0
refactor "fired" and "speed" to "relSpeed" and absSpeed" respectively
#35
RyanDavidsonDev
closed
9 months ago
0
Asteroid Density System
#34
ManOfDuck
closed
9 months ago
1
Integrate Asteroid Variants
#33
RyanDavidsonDev
closed
9 months ago
0
fix diminishing returns
#32
RyanDavidsonDev
closed
8 months ago
1
consolidate boost code to speedMan
#31
RyanDavidsonDev
closed
9 months ago
0
Needle asset
#30
RyanDavidsonDev
closed
10 months ago
0
asteroid spawning
#25
RyanDavidsonDev
closed
9 months ago
0
Performance investigation
#24
RyanDavidsonDev
opened
10 months ago
0
Design revisits
#23
RyanDavidsonDev
opened
10 months ago
0
Pause Appearance
#22
RyanDavidsonDev
closed
9 months ago
2
HUD final polish
#21
RyanDavidsonDev
closed
9 months ago
0
balance tweaks
#20
RyanDavidsonDev
opened
10 months ago
1
Main Menu Appearance
#19
RyanDavidsonDev
closed
9 months ago
0
Speed and score
#18
RyanDavidsonDev
closed
9 months ago
0
sound juice - extra sounds
#17
RyanDavidsonDev
opened
10 months ago
1
Asteroid damage thresholds
#16
RyanDavidsonDev
closed
8 months ago
0
boost slowdown lerp
#14
RyanDavidsonDev
closed
9 months ago
0
remove speed when hit while charging
#13
RyanDavidsonDev
closed
9 months ago
0
speed prototyping cleanup
#12
RyanDavidsonDev
closed
9 months ago
1
Asteroids vanish randomly during boost
#11
RyanDavidsonDev
closed
9 months ago
0
Audio - asteroids and audioman
#9
RyanDavidsonDev
closed
9 months ago
2
get rid of speedmanager's unecessary collected and held vars
#8
RyanDavidsonDev
closed
9 months ago
0
callenergychange
#7
RyanDavidsonDev
closed
9 months ago
0
Remove fixed portion of energy on hit
#5
RyanDavidsonDev
closed
9 months ago
1
Screen background
#4
RyanDavidsonDev
opened
10 months ago
0
entity sprites inconsistent sort order
#3
RyanDavidsonDev
opened
11 months ago
0
Scene switching breaks if done too quickly
#2
RyanDavidsonDev
closed
9 months ago
0
Spaceship
#1
ManOfDuck
closed
1 year ago
0
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